Whack is a high-speed Whack-a-Mole type of action arcade game implemented using Unity, which is best-suited to developers requiring to launch a fun and entertaining type of arcade game in a hurry without drilling too much to code.
Built to create a Unity template with clean and modular C# coding, the game is ready to publish straight out of the box and easy to customize. Crash through endless hordes of moles, smash, tap, and click your way to fun and reward by unleashing Boss Mode showdowns and Magical Hit power-ups!
Whichever game you're making—a mobile game, a desktop arcade game, or learning Unity—Whack provides a robust and ready-to-go basis.
🎮 Key Features Developers Will Love
🚀 Ready to Publish
No complicated setup—just open the project, build, and play.
🖥 Cross-Platform Support
Runs smoothly on PC, Mac, iOS, Android, and more.
📐 Auto-Scaling UI
Supports multiple screen sizes, resolutions, and aspect ratios automatically.
🎮 Multiple Control Options
Play using mouse, keyboard, gamepad, or touch—ideal for all platforms.
⚙️ Adjustable Difficulty
Easily tweak difficulty settings to match your target audience.
👾 Boss Mode Battles
Adds extra challenge and excitement with unique boss encounters.
✨ Magical Hit Power-Ups
Powerful abilities that clear moles instantly and boost player engagement.
🎨 Easy to Customize
Quickly replace graphics, sounds, and tweak gameplay to fit your own theme.
Built with Unity (latest versions supported)
Clean and well-structured C# source code
Optimized for mobile and desktop performance
Fast reskin workflow with clear setup instructions
🕹️ Classic arcade gameplay players instantly understand
🔥 Enhanced with bosses and power-ups for modern appeal
⚡ Lightweight, smooth, and highly addictive
🎯 Perfect for quick releases, reskins, or learning projects
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